CryEngine 2 Specs Released
Over at inCrysis they have published a specification for the CryEngine 2 which is powering the upcoming Crysis release. Here is a snippet:
Real time editing, bump mapping, static lights, network system, integrated physics system, shaders, shadows and a dynamic music system are just some of the state of-the-art features the CryENGINEâ„¢ 2 offers.
Of interest to people who enjoy physics acceleration:
Physics System: supports vehicles, rigid bodies, liquid, rag doll, cloth and soft body effects. The system is integrated with the game and tools.
As this is a self developed engine hopefully they will opt to support hardware Physx.
Warning - the site is charcoal text on a black background so hopefully your monitor has a braille function.
| Posted by Gravity at 11:55 AM | Permalink | Comments (0) | TrackBacks (0) |



